Find a way to load pugjs files in without compiling them. #3
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Reference: gamv/ds2-core#3
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This might help... https://github.com/pugjs/pug/issues/3012
It would be good for us to be able to use the _[pattern].pug files to display pug instead of having a second file that starts with a dot.
That article is no help. The issue was closed with no solution.
This should be added to the readme / docs.
Including files with unrecognised extensions does not compile them.
In your design system implementation,
This will ensure that the .pug file will get processed and the .pp file will be handled as text will get compiled, but they should display correctly and remain in sync while maintaining the minimum number of files.